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- on mouseDown me
- global gArancio, gNero
- set mySprite to the spriteNum of me
- if the rollOver <> mySprite then
- exit
- end if
- set myMember to the member of sprite mySprite
- set myMouseL to the mouseLine
- if myMouseL < 1 then
- exit
- end if
- if the commandDown then
- DoPopChain(the name of myMember, myMouseL)
- dontPassEvent()
- exit
- end if
- set myLastColor to the foreColor of line myMouseL of field myMember
- repeat while the stillDown
- if myMouseL = the mouseLine then
- set the foreColor of line myMouseL of field myMember to gArancio
- else
- set the foreColor of line myMouseL of field myMember to myLastColor
- end if
- updateStage()
- end repeat
- set the foreColor of line myMouseL of field myMember to myLastColor
- updateStage()
- if myMouseL = the mouseLine then
- set myName to the name of member myMember
- VaiAlButton(myName, myMouseL)
- end if
- end
-